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Browse and sort the list of GDC Summer sessions by day, time, pass type, topic, and format. All session times are shown in Pacific Time.

Please note GDC Summer has ended! Check out GDC Vault to view previous GDC sessions.

The State of Funding: A Game Publisher Perspective

John Polson  (Portfolio Director of Publishing, Humble Bundle)

Julien Wera  (CPO, Paradox Interactive)

Ted Regulski  (Director of Business Acquisition, 505 Games)

Andreea Chifu  (Head of Sales & Business Development, Raw Fury)

Rebekah Saltsman  (CEO and Co-Founder, Finji)

Date: Thursday, August 6

Time: 6:00pm - 6:45pm

Pass Type: Conference Pass - Get your pass now!

Topic: Career & Studio Development

Format: Session

Vault Recording: Video

Audience Level: All

With a wide range of publishers comes a wide range of considerations when approaching them for funding. How early do you approach? How does their portfolio match with your project? What does each publisher want to see in your pitch and deck? What considerations should a publisher show you, in return? These topics and more will be discussed with some of the industry's most exciting publishers.

Takeaway

Attendees will learn about the wide options of publishers that exist, their perspectives on the industry and their goals to help move it forward, and the best practices for approaching each publisher, including what developers should and should not do before the conversation begins.

Intended Audience

Any developer who is curious about a publishing partnership