Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Crossing the Uncanny Valley with RTX Neural Face Rendering (Presented by NVIDIA)

Damien Bataille  (Lead Software Engineer, NVIDIA)

Bernado Antoniazzi  (Principal Technical Artist, NVIDIA)

Nathan Hoobler  (Senior Software Engineer, NVIDIA)

Location: Room 3009, West Hall

Date: Thursday, March 20

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

NVIDIA

Explore the exciting world of AI-powered face rendering. Zorah, an NVIDIA technology demo, shows the exciting improvements and challenges in creating lifelike digital humans, while exploring the future of GPU technology that's changing the uncanny valley.

Takeaway

Attendees will learn how new NVIDIA technologies can be used to bring better visual fidelity to face rendering to cross the uncanny valley.

Intended Audience

Graphics programers, artists.



Connecting the Global Game Development Community