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The Verse Programming Language (Presented by Epic Games)

Filip Pizlo  (Director of Language Engineering, Epic Games)

Tim Tillotson  (Lead Gameplay Programmer, Epic Games)

Location: Blue Shield of California Theater at YBCA

Date: Wednesday, March 22

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Epic Games

An exciting future of interconnected next-gen experiences and virtual worlds could be within reach, but it will require a robust universal programming language to come to fruition—one that is scalable, open, and transparent.

This talk will introduce programmers to Verse, a new programming language that will initially be launched for Fortnite and later rolled out to other Epic tools–and beyond.

We'll explore how this language will have a number of guarantees codified into its bedrock that we believe are key to general programmer success in a future of interconnected virtual environments.

You'll get a quick tour of the language's key features, a taste of the interesting things you can do with it, and a look at where we see the language going in the years to come.

We'll also cover what makes the language unique, discuss sample code, and do some Q&A.