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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Filip Pizlo (Director of Language Engineering, Epic Games)
Tim Tillotson (Lead Gameplay Programmer, Epic Games)
Location: Blue Shield of California Theater at YBCA
Date: Wednesday, March 22
Time: 3:30 pm - 4:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: All
An exciting future of interconnected next-gen experiences and virtual worlds could be within reach, but it will require a robust universal programming language to come to fruition—one that is scalable, open, and transparent.
This talk will introduce programmers to Verse, a new programming language that will initially be launched for Fortnite and later rolled out to other Epic tools–and beyond.
We'll explore how this language will have a number of guarantees codified into its bedrock that we believe are key to general programmer success in a future of interconnected virtual environments.
You'll get a quick tour of the language's key features, a taste of the interesting things you can do with it, and a look at where we see the language going in the years to come.
We'll also cover what makes the language unique, discuss sample code, and do some Q&A.