Filip Pizlo (Director of Language Engineering, Epic Games)
Tim Tillotson (Lead Gameplay Programmer, Epic Games)
Location: Blue Shield of California Theater at YBCA
Date: Wednesday, March 22
Time: 3:30 pm - 4:30 pm
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Vault Recording: Not Recorded
Audience Level: All
An exciting future of interconnected next-gen experiences and virtual worlds could be within reach, but it will require a robust universal programming language to come to fruition—one that is scalable, open, and transparent.
This talk will introduce programmers to Verse, a new programming language that will initially be launched for Fortnite and later rolled out to other Epic tools–and beyond.
We'll explore how this language will have a number of guarantees codified into its bedrock that we believe are key to general programmer success in a future of interconnected virtual environments.
You'll get a quick tour of the language's key features, a taste of the interesting things you can do with it, and a look at where we see the language going in the years to come.
We'll also cover what makes the language unique, discuss sample code, and do some Q&A.