GDC + VRDC 2019 Session Scheduler

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Thriving in Steam Early Access: Turning 20XX's Slow Launch into Success

Chris King (Creative Director, Batterystaple Games)

Location: Room 2005, West Hall

Date: Tuesday, March 19

Time: 1:20pm - 1:50pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits, Indie Games Summit - Get your pass now!

Topic: Independent Games Summit

Format: Session

Vault Recording: Video

Audience Level: All

This session will discuss concrete tactics for building, maintaining, and leveraging a game's Early Access community for maximal feedback quality, feedback quantity, and player retention.

Takeaway

You'll come away from this talk with a handful of fresh strategies for building, maintaining, and leveraging the wisdom of your game's Early Access community, with a focus on keeping players happy and getting the highest quality feedback possible for your project-in-progress.

Intended Audience

Appropriate for developers of any sort who are interested in Steam Early Access in any capacity. Having been through Early Access will grant a better frame of reference for the topics discussed, but the takeaways can be realized by all audiences.