GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Thriving in Steam Early Access: Turning 20XX's Slow Launch into Success

Chris King (Creative Director, Batterystaple Games)

Pass Type: All Access, GDC Conference + Summits, GDC Summits, Indie Games Summit - Get your pass now!

Topic: Independent Games Summit

Format: Session

Vault Recording: TBD

Audience Level: All

This session will discuss concrete tactics for building, maintaining, and leveraging a game's Early Access community for maximal feedback quality, feedback quantity, and player retention.


You'll come away from this talk with a handful of fresh strategies for building, maintaining, and leveraging the wisdom of your game's Early Access community, with a focus on keeping players happy and getting the highest quality feedback possible for your project-in-progress.

Intended Audience

Appropriate for developers of any sort who are interested in Steam Early Access in any capacity. Having been through Early Access will grant a better frame of reference for the topics discussed, but the takeaways can be realized by all audiences.