GDC 2025 Session Viewer
CANCELED: Thriving Remotely: Growing a Successful Video Game Studio in a Virtual World
Trisha Stouffer (CEO, Stoic)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Business & Marketing, Production & Team Leadership
Format: Lecture
Vault Recording: Video
Audience Level: All
Since joining Stoic on March 16, 2020, Trisha Stouffer expanded the studio from 20 to 100 employees in under 4.5 years, all during COVID and an industry downturn. The studio became permanently remote in 2020, challenging the notion that a remote-only setup cannot be successful. This talk offers valuable insights for game developers and studios exploring remote work, emphasizing its timeliness and relevance post-pandemic. Attendees will gain practical advice on managing remote teams, overcoming communication and collaboration challenges, and leveraging technology. The talk highlights the benefits of diverse perspectives by accessing global talent and includes real-world examples and personal anecdotes for relatability.
Takeaway
Attendees gain insight into the benefits of a remote-only studio, practical solutions for communication and project management challenges, and techniques for building a strong remote company culture. Strategies for effective recruitment and onboarding are discussed, providing actionable insights and practical tips for their own remote work environments.
Intended Audience
The target audience includes game developers, studio managers, and entrepreneurs interested in remote work models. Those managing or transitioning to remote-only studios will benefit most. Basic knowledge of game development and team management is helpful but not required, as the talk provides practical insights accessible to all experience levels.