Jarory de Jesus (Technical Narrative Designer, Housemarque)
Location: Room 2010, West Hall
Date: Thursday, March 23
Time: 2:00 pm - 2:30 pm
Pass Type:
All Access Pass, Core Pass
Topic:
Design
Format:
Lecture
Vault Recording: Video
Audience Level: All
This session will give audiences an insight into the origins of hip hop and its cross-section with games, focusing on the pillar of the emcee and their literary techniques. Those selfsame techniques are applied to game story structure and written dialogue.
Musical examples demonstrate the rhetorical techniques and structures that hip hop artists utilize, while game examples demonstrate how to apply those techniques to game production. Take a deep dive into hip hop's literary techniques—exploring the economy language, use of terminology, and the hierarchy of language in hip hop songs... with examples of how games can make use of these techniques.
Takeaway
Attendees will walk away with an understanding of new storytelling structures and an array of techniques that can help sharpen their writing and designs.
Intended Audience
This is for writers, narrative designers, and those interested in the intersection between hip hop and games.