GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Tools Design Roundtable Day 1: Design

David Lightbown  (User Experience Director, Ubisoft)

Date: Wednesday, July 21

Time: 10:50am - 11:50am

Pass Type: All Access Pass, Core Pass

Topic: Production & Team Management, Programming

Format: Roundtable

Vault Recording: Not Recorded

Creating and maintaining an internal tools design system can be a daunting and often amorphous task. When you are trying to design tools that can be instinctively used and that solve unique workflow problems at the same time, there can be a lot going on. In this session attendees will be able to ask and answer other studios about how they tackle these problems, what has or has not worked for them, and why.

The themes for Day one are: Design, UI, UX, Art, and Prototyping.


Attendees will share their experiences, challenges, and successes with tool design. Expect to leave with a list of actionable methodologies, and real world experiences from other teams, that your team can adopt and learn from to improve in-house tool design.

Intended Audience

This roundtable is intended for producers, tool programmers, tool designers, and technical artists who wish to discuss and improve the efficiency of in-house tool design.