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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Location: Room 3004, West Hall
Date: Monday, March 20
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Summits Pass
Vault Recording: Video
Audience Level: All
Audio production is usually costly and laborsome in game development. Meanwhile, the audio content would frequently undergo modifications, including addition, deletion, and replacement. These minor but frequent modifications may pose a significant challenge to cost control and version control. This talk introduces a versatile speech editor with low resources, which can modify audio with strong style consistency and smooth articulation.
The attendees can leave with the experience of editing speech using deep learning, and learning potential applications of speech editing in game development.
The target attendees are game designers interested in improving the efficiency of audio production.