Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Finn-Lily Heartwood (Head of Content & Founding Committee Member, Lockwood Publishing & IGDA Production SIG)
Vincent Nativo (Producer & Founding Committee Member, Grease Monkey Games & IGDA Production SIG)
Date: Wednesday, July 21
Time: 2:30pm - 3:30pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Vault Recording: Not Recorded
The IGDA Production Special Interest Group (SIG) has the primary goals of sharing experience, knowledge and expertise, as well as providing support for all game industry members involved with game production disciplines. This round table is moderated by committee member Finn-Lily Heartwood and will ask attendees to bring their stories of production successes so we can learn from one another’s wins and take them to our own projects.
Attendees have an opportunity to learn from first hand experience; sharing techniques and strategies that resulted in successful deliveries, and overcoming major obstacles and shifts in the landscape. This will empower them to demystify aspects of their craft and build upon their skill set.
Game producers with epic tales of production they want to tell, fantastic success stories, and those that want to learn from them.