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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’

Takuhiro Dohta  (Senior Director, Entertainment Planning & Development Division, Nintendo Co., Ltd.)

Junya Osada  (Sound Programmer, Entertainment Planning & Development Division, Nintendo Co., Ltd.)

Takahiro Takayama  (Physics Programmer, Entertainment Planning & Development Division, Nintendo Co., Ltd.)

Location: Room 2002, West Hall

Date: Wednesday, March 20

Time: 10:30 am - 11:30 am

Pass Type: All Access Pass, Core Pass, Audio Pass - Get your pass now!

Topic: Audio, Programming

Format: Session

Vault Recording: Video

Developers of The Legend of Zelda: Tears of the Kingdom discuss structuring an expanded Hyrule around physics-based gameplay and evolved sound design! Join the game’s Technical Director Takuhiro Dohta, Lead Physics Programmer Takahiro Takayama, and Lead Sound Engineer Junya Osada as they explore challenges their teams faced when approaching this sequel. They will share insights on Link’s new abilities, composing Hyrule’s expanded sound design and music, and how these go hand-in-(Ultra)hand to create a new experience for players. By the end of Mr. Dohta, Mr. Takayama, and Mr. Osada’s talk, they aim to give attendees and players everywhere new perspective on the world of Tears of the Kingdom and the innovations within.



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