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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Unearthing 'Tetris Reversed': A Tale of Rediscovery and Collaboration

Alexey Pajitnov  (Creator of Tetris, The Tetris Company)

Vedran Klanac  (CEO, Ocean Media)

Kate Edwards  (CEO, Geogrify)

Location: Room 303, South Hall

Date: Friday, March 22

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Design

Format: Session

Vault Recording: Video

Discover the untold story of Tetris Reversed, a lost prototype resurfacing after a decade.

Croatian game developer Vedran Klanac found himself in the possession of a never before released prototype of Tetris that he had programmed with design documents passed on to him by a middleman from none other than the creator of Tetris himself, Alexey Pajitnov. Unfortunately, this meant that Alexey and Vedran have never directly corresponded, spoken, or even met each other in person.


Hear their journey, see never before shown gameplay, and witness the historic first in-person meeting of both developers. Gain insights into another hidden layer of Tetris' history, the challenges of remote collaboration, and the serendipity of rediscovery. Join us for an intimate exploration of game development's global reach and the enduring impact of a game icon.

Takeaway

Attendees will gain insights into Tetris' history, hear first hand accounts of Tetris Reversed's development, and witness the historic meeting between Vedran Klanac and Alexey Pajitnov. They'll be the first to see exclusive gameplay footage, and hear an example of the serendipitous rediscovery.

Intended Audience

This talk is ideal for game developers interested in the backstory of Tetris and the dynamics of game development. It appeals to those intrigued by collaborative efforts between developers, and anyone curious about the creative process behind iconic games and the individuals who bring them to life.



Connecting the Global Game Development Community

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