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Unionizing the Game Industry Panel

Cha Sang Jun (Branch President, Smilegate Union)

Kevin Agwaze (Treasurer, Game Workers Unite UK / IWGB)

Magnus Gerentz (Policy Officer, Unionen)

Milla Pennanen (Coordinator, Game Makers of Finland)

Location: Room 301, South Hall

Date: Wednesday, March 18

Time: 5:00pm - 6:00pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: All

Join Game Workers Unite for a panel conversation about recent efforts to unionize the game industry.
Various international game worker unions will discuss the challenges they are facing, how they became active in the games industry, what the differences and similarities between them are, and what they are planning to do in the future.

In 1993, AFTRA negotiated the first Interactive Media Agreement to cover performances in the American video games industry.
In 2017, games workers in Finnland and France formed a union for the games industry.
In 2017, SAG-AFTRA renegotiated a collective bargaining agreement with major American games companies, following their longest strike since the foundation of SAG in 1933.
In 2018, games workers in the United Kingdom formed a union for the games industry.
In 2018, workers at Nexon and Smilegate in South Korea unionized.
In 2019, games workers at Riot Games utilized a walkout to protest forced arbitration and sexual discrimination.
In 2018/19 games journalists at various major American outlets such as Polygon, Kotaku, and Waypoint unionized as part of WGA-E.

Takeaway

Attendees gain an understanding of the challenges, methods, and structures of various international game worker unions.

Intended Audience

All game developers are welcome to discuss and learn about the movement to unionize the games industry. The conversation is open to people with any level of understanding about organized labor - newcomers are welcome.