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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Unity Application and Techniques Roundtable (Presented by the IGDA)

Josh Samuels  (Creative Director, Raindrop Games)

Location: Room 211, South Hall

Date: Friday, March 24

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Friday Only Expo Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

This roundtable is all about sharing practices and paradigms that help to create smooth development in Unity.

Takeaway

Attendees are expected to gain not only new techniques and tips but confirmation in their uses of Unity development methodologies.

Intended Audience

All levels of Unity developers from beginner to practicing experts.