Laurent Gibert ( Senior Manager, Product Management, Unity Technologies)
Sam Smith ( Manager, Software Engineering, Unity Technologies)
Jamel Ziaty (Producer, Stickylock Studio)
Andy Metcalfe (CTO / Co-founder, HugeCalf Studios)
Marc-Antoine Fortier (CTO / Co-founder, Fika Productions)
Location: Room 2020, West Hall
Date: Tuesday, March 21
Time: 10:50 am - 11:50 am
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Programming
Format:
Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Learn how to create amazing multiplayer experiences for your players. The Unity multiplayer team will walk you through how to start creating multiplayer experiences, and discuss features that accelerate complex creations, including matchmaking, leaderboards, and massively multiplayer online experiences. Check out Netcode for GameObjects and Entities, samples and guides for multiple genres (including co-op and competitive action games), and Unity Gaming Services for managing players' online experience.
Takeaway
Understand the full breadth of Unity's multiplayer solutions that can help developers on their end-to-end multiplayer game development.
Intended Audience
Any developers/programmers looking to build a multiplayer game