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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Laurent Gibert ( Senior Manager, Product Management, Unity Technologies)
Sam Smith ( Manager, Software Engineering, Unity Technologies)
Jamel Ziaty (Producer, Stickylock Studio)
Andy Metcalfe (CTO / Co-founder, HugeCalf Studios)
Marc-Antoine Fortier (CTO / Co-founder, Fika Productions)
Location: Room 2020, West Hall
Date: Tuesday, March 21
Time: 10:50 am - 11:50 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Learn how to create amazing multiplayer experiences for your players. The Unity multiplayer team will walk you through how to start creating multiplayer experiences, and discuss features that accelerate complex creations, including matchmaking, leaderboards, and massively multiplayer online experiences. Check out Netcode for GameObjects and Entities, samples and guides for multiple genres (including co-op and competitive action games), and Unity Gaming Services for managing players' online experience.
Understand the full breadth of Unity's multiplayer solutions that can help developers on their end-to-end multiplayer game development.
Any developers/programmers looking to build a multiplayer game