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Unity Developer Summit: Multiplatform Performance: Overcoming Technical Challenges (Presented by Unity Technologies)

James Stone  (Senior Manager, Product Management, Unity Technologies)

Michael Lee  (Senior Engineering Manager, Schell Games)

Location: Room 2020, West Hall

Date: Tuesday, March 21

Time: 3:00 pm - 3:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: All

Unity technologies

There’s no straight line to building a multiplatform game, but with the right approach and performance in mind, you can reach bigger audiences with Unity. Learn best practices for building multiplatform titles spanning mobile to console, and learn from Schell Games in a discussion about bringing Among Us from PC to VR.

Takeaway

Learn how to anticipate and overcome the hurdles of multiplatform game creation.

Intended Audience

This presentation is for creators, studios, and developers working on or thinking about multiplatform games.