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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
James Stone (Senior Manager, Product Management, Unity Technologies)
Michael Lee (Senior Engineering Manager, Schell Games)
Location: Room 2020, West Hall
Date: Tuesday, March 21
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
There’s no straight line to building a multiplatform game, but with the right approach and performance in mind, you can reach bigger audiences with Unity. Learn best practices for building multiplatform titles spanning mobile to console, and learn from Schell Games in a discussion about bringing Among Us from PC to VR.
Learn how to anticipate and overcome the hurdles of multiplatform game creation.
This presentation is for creators, studios, and developers working on or thinking about multiplatform games.