James Stone (Senior Manager, Product Management, Unity Technologies)
Michael Lee (Senior Engineering Manager, Schell Games)
Location: Room 2020, West Hall
Date: Tuesday, March 21
Time: 3:00 pm - 3:30 pm
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Programming
Format:
Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
There’s no straight line to building a multiplatform game, but with the right approach and performance in mind, you can reach bigger audiences with Unity. Learn best practices for building multiplatform titles spanning mobile to console, and learn from Schell Games in a discussion about bringing Among Us from PC to VR.
Takeaway
Learn how to anticipate and overcome the hurdles of multiplatform game creation.
Intended Audience
This presentation is for creators, studios, and developers working on or thinking about multiplatform games.