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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Andrew Parsons (Manager, Product Marketing Management, Unity Technologies)
Location: Room 2020, West Hall
Date: Tuesday, March 21
Time: 5:30 pm - 6:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Nows your chance to ask Unity those burning questions about game creation, tools, services, and functionality. Senior Unity program managers, engineers, and other staff host this ask me anything session to round off the Unity Developer Summit. We'll do our best to answer any question you might have about the Unity Editor and game engine, platform support, implementing services into your game, and whatever else you think up – no question is too big or too small.
Addresses questions about any related the upcoming Unity 2022 LTS release, and other tech within Unity's game creation portfolio. Experts are ready to cover DOTS, ECS, HDRP, URP, platform development, VR, multiplayer reach, Unity Game Services, and more.
Intermediate to advanced programmers and game creators who use Unity and have questions on implementation, design, development, and deployment of games on supported platforms.