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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Unity Engine Best Practices Roundtable (Presented by the IGDA)

Mike Croswell  (Founder, Colorado Game Coders LLC)

Location: Room 203, South Hall

Date: Friday, March 22

Time: 3:00 pm - 4:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

This roundtable discusses a variety of topics pertaining to using the Unity Game Engine such as programming, graphics, audio and more.


Attendees are likely to learn something about the Unity Game Engine that they did not know, or confirmation from peers on their approaches to using the engine.

Intended Audience

The intended audience is a mix of beginners, professionals, hobbyists, students and teachers. Anyone using, or considering using, the Unity Game Engine is encouraged to attend. We've even had people just looking for talented Unity developers visit us.

Connecting the Global Game Development Community

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