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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Nick Tornow (VP Engineering, Creator, Roblox)
Lauren Freeman (Head of Developer Advocacy, Roblox)
Guy De Beer (COO, TOYA)
Yonatan Raz Fridman (CEO, Supersocial)
Anne Shoemaker (Founder, Fullflower Studio)
Scott Humphries (Head of Product Development, Amber)
Location: Room 3022, West Hall
Date: Wednesday, March 22
Time: 2:00 pm - 3:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Design, Production & Team Leadership
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
We know there are a lot of challenges plaguing the gaming industry right now – barriers to entry include high costs, large teams, and increasing competition. Roblox offers an unique alternative. With Roblox, you have the opportunity to reach an engaged community of 60M daily active users across the globe. Users span across all age groups, with the 17-24 year old segment growing fastest. Our platform provides you with unparalleled opportunities for innovative 3D creation, with instantaneous publishing across all popular platforms to multiple languages. We empower developers to build high-fidelity, megascale, lifelike worlds, and to do it on a broad, open API-first cloud platform with free tools.
In this session, Nick Tornow, VP of Creator Engineering at Roblox, will break down this opportunity so you can start building today. Developers are already building successful businesses on Roblox, but it's only the beginning. There are many ways to monetize and we are constantly innovating new ways for our community to earn. Following his presentation, Lauren Freeman, Head of Developer Advocacy at Roblox, will lead a panel discussion with top creators who have found tremendous opportunities for success with Roblox, including Guy DeBeer, COO, Toya (Super U Story, Miraculous Ladybug); Yonatan Raz-Fridman, CEO, Supersocial (Ghostopia, NARS Color Quest); and Anne Shoemaker, Founder, Fullflower Studio (Mermaid Life).
Attendees will unearth both what the Roblox platform and community can offer to indie and professional studios and walk away armed with stories from the creators on the frontlines of innovative creation on the platform. They'll hear tips from successful developers building next-gen social experiences on how — and why — to be different and how it will help them succeed.
Professional game development studios looking to build next-gen immersive experiences and expand their businesses on Roblox, indie developers looking to take their first steps as 3D content creators and build a global audience, and those curious about building 3D creation.