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Unlocking Native Performance: Porting Games to Windows on Snapdragon, feat. 'Mount & Blade II: Bannerlord' Case Study! (Presented by Qualcomm Technologies)

John Parsaie  (Engineer, Senior Staff , Qualcomm Technologies, Inc.)

Location: Room 2020, West Hall

Date: Wednesday, March 19

Time: 12:30 pm - 1:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Qualcomm Technologies

Learn how to maximize your game's performance for the Windows on Snapdragon platform. This talk will highlight how the overhead of x64-emulation may leave free performance on the table, and how porting your game to Arm64 captures the full benefits of a native runtime. Includes a real-world case study of the porting process for the game, Mount & Blade II: Bannerlord.

Takeaway

Attendees will walk away with a clear understanding of how they can benefit from shipping a dedicated Windows on Snapdragon variant of their game and will be equipped with the knowledge on how to do it.

Intended Audience

Intermediate: Targeting 4+ years of experience in the field



Connecting the Global Game Development Community