GDC 2025 Session Viewer
Unlocking Native Performance: Porting Games to Windows on Snapdragon, feat. 'Mount & Blade II: Bannerlord' Case Study! (Presented by Qualcomm Technologies)
John Parsaie (Engineer, Senior Staff , Qualcomm Technologies, Inc.)
Location: Room 2020, West Hall
Date: Wednesday, March 19
Time: 12:30 pm - 1:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Track: Programming
Format: Sponsored Session
Vault Recording: Not Recorded
Learn how to maximize your game's performance for the Windows on Snapdragon platform. This talk will highlight how the overhead of x64-emulation may leave free performance on the table, and how porting your game to Arm64 captures the full benefits of a native runtime. Includes a real-world case study of the porting process for the game, Mount & Blade II: Bannerlord.
Takeaway
Attendees will walk away with a clear understanding of how they can benefit from shipping a dedicated Windows on Snapdragon variant of their game and will be equipped with the knowledge on how to do it.
Intended Audience
Intermediate: Targeting 4+ years of experience in the field