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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Unpacking the Impact of Content Library Subscriptions

George Jijiashvili  (Senior Principal Analyst, Games, Omdia)

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Business & Marketing

Format: Session

Vault Recording: TBD

Audience Level: All

Omdia’s senior principal games analyst George Jijiashvili provides insight into the impact subscriptions are having on player engagement. Key topics include:

  • Overview of the dynamics in games library subscriptions.
  • How player engagement varies depending on the platform and how the game was accessed (subscriptions vs purchase-only) – based on the analysis of game trophy and achievements data.
  • Game subscriptions’ effects on streamer platforms such as Twitch, YouTube Gaming, and Facebook Gaming.
  • Challenges game developers face in the context of growing adoption of subscriptions.
  • Lessons learned from the findings and how developers should adapt their strategy accordingly.

Takeaway

Subscription channels bring games to a larger audience, but at the expense of reduced engagement with individual games. Gain the analyst’s view into how game subscription services are impacting gaming habits, the challenge that poses to game developers, and what they should do as a result.

Intended Audience

This talk is intended for those looking to understand the dynamics of game library subscriptions and the impact they have on player engagement. Backed up by robust research, this talk aims to help developers in evaluating subscription services and provide recommendations for optimizing their game development strategies.



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