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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Unreal Engine in 2021: MetaHumans, Quixel, and Beyond (Presented by Epic Games - Unreal Engine)

Ari Arnbjornsson  (Evangelist, Epic Games)

Date: Tuesday, July 20

Time: 4:10pm - 4:40pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Format: Sponsor Developer Summit

Vault Recording: Not Recorded

Epic Games - Unreal Engine

What's beyond the engine? Find out as we explore the rest of the Epic Games Ecosystem. Join Unreal Engine evangelist Ari Arnbjörnsson for a guided tour of Epic Online Services, Quixel Megascans, MetaHuman Creator, and RAD Games tools, and see how they might apply to your own workflow!


The Unreal Engine ecosystem boasts a wide range of free tools and resources that help game developers make the games they want without reinventing the wheel. This presentation will give an overview of these resources and show them how they can immediately starting putting them to use.

Intended Audience

This presentation is for anyone that wants to level up their game development, but is unsure of where to start or what's available to them.