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Unwebbing the Music Production of Marvel's Spider-Man (Presented by Sony Interactive Entertainment)

Rob Goodson (Music Editor, Sony Interactive Entertainment)

Scott Hanau (Music Producer, Sony Interactive Entertainment)

Location: Room 2011, West Hall

Date: Wednesday, March 20

Time: 10:30am - 11:30am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Audio

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Marvel's Spider-Man, developed by Insomniac Games, delivers a superhero experience to rival any of Hollywood's biggest summer blockbusters. John Paesano's original score was designed to enhance every moment. From an initial style guide to the final bug fixes, the three-year music production timeline for Marvel's Spider-Man will be examined from both creative and technical perspectives. This lecture will take a broad look at the Music Producer's Role, Recording, Mixing, Editing and Integration techniques used to give PS4's Spider-Man its own musical identity. The session will also dig into the workflow and methodologies that enable the Sony Interactive Music Group to thrive while managing concurrent AAA titles.

Takeaway

Learning to translate the identity of a character from design and story elements into musical form.

Intended Audience

Music production enthusiasts and Spider-Man fans.