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Location: Room 2011, West Hall
Date: Wednesday, March 20
Time: 10:30am - 11:30am
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: All
Marvel's Spider-Man, developed by Insomniac Games, delivers a superhero experience to rival any of Hollywood's biggest summer blockbusters. John Paesano's original score was designed to enhance every moment. From an initial style guide to the final bug fixes, the three-year music production timeline for Marvel's Spider-Man will be examined from both creative and technical perspectives. This lecture will take a broad look at the Music Producer's Role, Recording, Mixing, Editing and Integration techniques used to give PS4's Spider-Man its own musical identity. The session will also dig into the workflow and methodologies that enable the Sony Interactive Music Group to thrive while managing concurrent AAA titles.
Learning to translate the identity of a character from design and story elements into musical form.
Music production enthusiasts and Spider-Man fans.