View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Grant Shonkwiler (Commander & Shonk, Shonkventures)
Chance Glasco (Creative Director, Good Dog Studios)
Trevin York (Lead Game Designer, Mindblown Labs)
Arnaud Fayolle (Art Director, Ubisoft, Positive Play)
Paula Angela Escuadra (Senior Design Researcher, Xbox Game Studios Cloud Publishing)
Location: Room 2014, West Hall
Date: Monday, March 21
Time: 10:30 am - 6:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Topic: Advocacy
Format: Workshop
Viewing Experience: In-Person
Vault Recording: Not Recorded
This full day interactive workshop will teach teams and individuals how to integrate climate change and climate resilience messaging into their games. Through a combination of lectures and activities, participants will both better understand the climate crisis and unlock their own super powers as game developers, becoming equipped to impact gamers and ultimately change the world with actionable design approaches.
Anyone making games in any role. Both individuals and teams are welcome to attend.