View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
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Seth Schneider (Product Manager, AI for Games, NVIDIA)
Location: Room 3022, West Hall
Date: Thursday, March 21
Time: 12:45 pm - 1:45 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
This GDC, NVIDIA and our partners will show a technology demo based on Generative AI technologies that lets the player explore a new way of playing with NPCs in a game. In this session we will discuss how these technologies are implemented and how Smart NPCs will change approaches to game design and narrative.
SmartNPCs are quite different from classic NPCs. In the Classic model, designers can deploy a backstory via a dialog manager. Player choices during interaction mostly are limited to pre-defined paths in the dialog manager.
With SmartNPCs, the paradigm is completely changed: the limited dialog tree is no longer needed. Instead, designer will give the SmartNPC a back story, a knowledge base, a personality; basically fill up the "brain of the NPC" and give it some latitude to answer the questions of the player while still sticking to the lore of the game.
We will discuss some different gamplay scenarios, and detail the process we went through to design a game demo using this new technology that will greatly impact the future of gaming.
Attendees will learn how to integrate SmartNPCs using AI, and understand the mindset switch that is needed to create a game using SmartNPCs technologies.
Engineers, Game Designers, Producers