GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Using PlayFab Party to Integrate Networking and Voice into Your Game (Presented by Microsoft)

Caroline Cai  (Program Manager, Microsoft)

Date: Wednesday, July 21

Time: 4:20pm - 4:50pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded


This session will give you a better understanding of what PlayFab Party is (real-time multiplayer networking and communication middleware solution), ways it can help you integrate multiplayer networking and chat into your title, as well as where to go for downloading latest versions of PlayFab Party.
Party provides a single cohesive cross-platform solution. Everything is built into the product by design and by default.
A sneak peek into Party’s cool features:
  • Data, voice, and text on the same network
  • Low latency
  • Encrypted and protected
  • Cross-network, cross-platform, federated identity
  • Azure support in 16 geo-distributed regions
  • Built-in speech to text and text to speech
  • Built-in support for chat translation


Party is a real-time multiplayer networking and communication middleware solution for games. Party supports the same API on all your platforms, is built on the reliability and global reach of Azure and has abundant accessibility and inclusivity features.

Intended Audience

Producers, Product Managers, Developers, product / business owners.