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UX Summit: A Complex and Fantastic Battlefield: 'Conqueror's Blade's' Map System

Xinyi Tao  (UI & UX Designer, Booming Tech & Netease)

Xi Wang  (CEO & Game Producer, Booming Tech)

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Topic: UX

Format: Session

Vault Recording: TBD

Audience Level: No

Map systems can be a core element of games, specifically for games that have a vast world to explore. Conqueror's Blade is an online tactical action game with a medieval theme where you can occupy cities in a vast continent and collect resources. To do this effectively, the map needs to present to players a lot of complex information.

This talk will show how we accommodated for so much information on the map and allow for players to experience the complex and fantastic battlefield by looking at:

1. Presentation a ton of information: Here we discuss how to present a large amount of dynamic information on the map
2. Filter information for players: Here we will describe how we provide filtered and contextual information for players according to their behavior patterns.
3. Provide a wonderful battlefield experience. Here we will talk about providing a better player experience, and how we worked to get players to feel the intensity of the war and feel immersed as well as feeling pride of making achievements.

Through this talk, game producers, designers, UX designers or anyone interested in games will learn some design methods of map system. How to present complex information and how to make players feel immersed.

Takeaway

Through this talk, game producers, designers, UX designers, artists or anyone interested in developing games will learn some design best practices for map systems. How to present complex information and how to make players feel immersed. Especially for designers who are designing games with a complex map system, this will help you think about how to provide a better experience for players.

Intended Audience

game producers, designers, UX designers, artists or anyone interested in games