GDC 2025 Session Viewer
UX Summit: Designed to Scale: Optimizing Game UX for Cross-Platform Audiences
Jonathan Bieda (Design Lead, Creators, VRChat)
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Track: Design
Format: Lecture
Vault Recording: TBD
Audience Level: All
In the ever-changing world of game development, creating a cohesive and engaging user experience across multiple platforms is essential. This talk will explore strategies for achieving cross-platform consistency and simplifying complex game features for the diverse audiences of each platform. The case studies presented will offer valuable insights applicable to various contemporary game development projects.
Takeaway
Attendees will learn how to create a cohesive user experience across multiple gaming platforms and how to adapt complex game features for each platform's audience. The strategies and case studies presented will offer valuable insights for various game development projects.
Intended Audience
This talk will benefit anyone interested in simplifying complex game experiences across different platforms and seeking practical examples of current challenges in cross-platform game UX design.