GDC 2025 Session Viewer
UX Summit: Designed to Scale: Optimizing Game UX for Cross-Platform Audiences
Jonathan Bieda (Design Lead, Creators, VRChat)
Location: Room 2010, West Hall
Date: Monday, March 17
Time: 2:10 pm - 2:40 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Track: Design
Format: Lecture
Vault Recording: Video
Audience Level: All
In the ever-changing world of game development, creating a cohesive and engaging user experience across multiple platforms is essential. This talk will explore strategies for achieving cross-platform consistency and simplifying complex game features for the diverse audiences of each platform. Case studies presented from Teenage Mutant Ninja Turtles: Splintered Fate, a cross-platform co-op roguelike, will offer valuable insights on cross-platform UX that are applicable to various contemporary game development projects.
Takeaway
Attendees will learn how to create a cohesive user experience across multiple gaming platforms and how to adapt complex game features for each platform's audience.
Intended Audience
This talk will benefit anyone interested in simplifying complex game experiences across different platforms and seeking practical examples of current challenges in cross-platform game UX design.