Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Video Game Labor at a Crossroads: New Pathways to Industry-Wide Organizing (Presented by Communications Workers of America)

Brian Ostrander  (Software Engineer, CODE-CWA)

Tom Smith  (Sr. Director of Organizing, CWA)

KB  (artist, CODE-CWA)

Autumn Mitchell  (QA Tester, CODE-CWA)

Sam Cooper  (Producer, CODE-CWA)

Location: Room 3020, West Hall

Date: Wednesday, March 19

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Advocacy

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Communication Workers of America

While video game workers have been successfully winning certified units in all types of workplaces and job titles, from AAA studios to independent developers, hundreds of thousands of game workers lack a clear pathway to union certification. The deepening crisis of politics and labor in the US and internationally is making the road to certification even harder, while the crisis in our own workplaces continues unabated - no end in sight to critical problems like severe overwork, racial and gender inequity, and unchecked corporate greed. In this session, workers from recently certified union campaigns are in conversation with a new wave of activists who are poised to shake up our conception of what it means to be a union.

Takeaway

Attendees will learn about the current state of video game organizing, current challenges labor organizers face and anticipate in this political environment, and how workers are creating new pathways to build power for video game workers.

Intended Audience

Anyone currently working in the video game industry who has an interest in changing the working conditions and transforming the industry for a more just and sustainable future.



Connecting the Global Game Development Community