GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Visual Effects Roundtable Day 1

Drew Skillman (Technical Artist and Project Lead, Google, Inc.)

Location: Room 208, South Hall

Date: Wednesday, March 20

Time: 10:30am - 11:30am

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Visual Arts, Programming

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

Over the last few years, the tools and techniques of Real Time VFX have changed dramatically. There are now extraordinarily powerful desktop GPUs, rapidly advancing mobile GPUs, compute shaders, complex particle sims, mesh-based effect techniques, and advanced post processing and compositing tools. The new consoles have matured and are showing what they're capable of, and VR/AR/XR continues to impact the industry. It's an incredible time in Real Time VFX.

Join this roundtable to hear from other VFX artists, learn about their successes and failures, compare pie in the sky ideas and share your favorite tricks.

Wednesday's roundtable will focus on more general topics and revisit ground broken in the VFX Boot Camp earlier in the week. Be sure to also check out the Thursday session if you'd like to discuss artist aspects of VFX and in the Friday session the discussion will go deep on more technical aspects of VFX. See you there!

Takeaway

Attendees should leave with an increased awareness of visual effects techniques, approaches and technology, as well as a greater insight into how different artists and studios approach visual effects challenges.

Intended Audience

Visual effects artists, technical artists, students, graphics programmers and anyone else with an interest in the art and creation of visual effects.