View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
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Jason Keyser (CEO & Founder, VFXApprentice)
Location: Virtual GDC Platform
Date: Thursday, March 24
Time: 10:00 am - 11:00 am
Pass Type: All Access Pass, Core Pass, All Access Online Only Pass - Get your pass now!
Topic: Visual Arts
Viewing Experience: Virtual
Vault Recording: Not Recorded
Over the last few years, the tools and techniques of Real Time VFX have changed dramatically. There are now extraordinarily powerful desktop GPUs, rapidly advancing mobile GPUs, compute shaders, complex particle sims, mesh-based effect techniques, and advanced post processing and compositing tools. The new consoles have matured and are showing what they're capable of, and VR/AR/XR continues to impact the industry. It's an incredible time in Real Time VFX. Join this roundtable to hear from other VFX artists, learn about their successes and failures, compare pie in the sky ideas and share your favorite tricks.
Thursday's roundtable will focus on VFX through an artistic lens. Jason will focus the discussion on your questions concerning the artistic aspects of VFX. This may include art education (as students or veterans), art direction, or whatever else comes up! See you there!
Attendees should leave with an increased awareness of visual effects techniques, approaches and technology, as well as a greater insight into how different artists and studios approach visual effects challenges.
Visual effects artists, technical artists, students, graphics programmers and anyone else with an interest in the art and creation of visual effects.