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Visual Effects Summit: Democratizing Real-Time Filmmaking Technologies for Indie Game Developers

Norman Wang (CEO, Glassbox Technologies)

Location: Room 202, South Hall

Date: Monday, March 16

Time: 4:40pm - 5:10pm

Pass Type: All Access Pass, Core+Summits Pass, Summits Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: TBD

Audience Level: Intermediate

Large-scale game studios are making the same move into real-time production and VFX as today's filmmakers for their in-game cinematics and marketing content, thanks to advancements in cameras, game engines, specialized virtual stages, software and content creation workflows. The same studios can afford to adopt the custom-made real-time filmmaking tools available for each project. But what are independent or small-enterprise content creators to do who also want to utilize the advances in virtual production tech to bring highest-quality VFX output to their projects, without breaking the bank?

Join Glassbox Technologies Co-Founder/CEO Norman Wang as he breaks down what it will take to democratize real-time VFX and virtual production tools for all levels of content creators, from updating school curriculums, to cutting hardware and software costs without sacrificing the quality of the end product, and beyond.


Attendees will learn what the industry still needs to do to make real-time VFX and virtual production tools cost-effective, and thus more available, for individuals and small-enterprise teams, and will leave armed with information about advances and resources to access existing these tools for their own creative projects.

Intended Audience

Attendees from VFX professionals, game developers, and seasoned veterans interested in utilizing real-time production and post tools, as well as developers who want to expand their industry awareness, would benefit from this talk.