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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Visual Effects Summit: The VFX Toolkit

Jason Keyser  (Founder & CEO, VFX Apprentice LLC)

Sandra Femenía  (Lead Technical Artist, VFX Apprentice LLC)

Sonia Firsova  (Lead 2D VFX Artist & Animator, Mentor, Eleventh Hour Games, VFX Apprentice)

Location: Room 3007, West Hall

Date: Monday, March 20

Time: 10:50 am - 11:50 am

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Lecture

Vault Recording: Video

Audience Level: Intermediate

If you have a fascination with VFX, this talk is gonna be a delightful experience. Come and see a collection of effects pulled from the vast library of content VFX Apprentice has put together over the years. Learn the key ingredients used to make fluorescent fire, brilliant blasts, slippery slime, and a whole lot more. Each effect covered will showcase a powerful technique you can use right away.

We will also explore the composition principles used in the creation of the effects and how you can incorporate some art tricks into your workflow!

Or if you're not a VFX artist yourself, you'll come to understand many mysteries of Visual FX, and how to work with them more effectively on your team. From concept to completion, we'll cover it all in an hour. So buckle in, because it'll be a fantastic ride!

Takeaway

By the end of this session, attendees will begin integrating the artsy and techy tools and techniques shown into their own VFX work—or at if they are not a VFX artist, they will certainly better understand how to collaborate with the VFX artists on their team by gaining insight into how they accomplish their work.

Intended Audience

This is mostly for game developers who have experience making VFX. However, beginners or those curious will also be fascinated and engaged with the material as they learn the technical and artistic tips and tools involved with crafting impressive effects.