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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Jason Brink (President of Blockchain, Gala Games)
Patrick Bergman (Head of Business Development , Gala Games)
John Osvald (President of Games, Gala Games)
Location: Room 3009, West Hall
Date: Monday, March 20
Time: 1:20 pm - 1:50 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Monetization in games has often been a one-way street. Microtransaction and subscription culture takes in billions from gamers each year, but gaming giants continue to insist that these purchases create no real ownership for the player.
The Web3 Revolution represents a way to escape from draconian RMT efforts, finally allowing players real ownership over the content they engage with. This next step in the world of mainstream gaming allows a myriad of new possibilities; such as cross-title content, targeted community rewards, and simply more freedom for gamers.
Gaming culture is created in the interaction and dialogue between gamers and developers. It's time to bring those two groups together as equals to make a better future for gaming.
Player ownership over in-game assets doesn't have to be a net loss for developers or publishers. Those who own in-game content have vested interest in the future of a title, and the ability to retain value from their purchases creates a healthier dialogue and community between developers and those enjoying their games.
True ownership provides agency to gamers, reduces player burnout and resentment, and is more economically sustainable for the customers that make our industry an amazing place.
This discussion is fo anyone with a basic knowledge of monetization in games and a desire to break the existing mold and find a better way forward. This session could be particularly enlightening for smaller or independent publishers and studios who want a better way to create a solid value proposition on their titles.