Andrei Zavada (Lead Platform Architect, THE LEGO GROUP)
Location: Room 2011, West Hall
Date: Thursday, March 23
Time: 10:00 am - 11:00 am
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Programming
Format:
Sponsored Session
Vault Recording: Video
Audience Level: All
Developing code intended for use by others is a highly beneficial learning experience. Not only does it teach you how to create a package, but it also assists in comprehending how to design and structure your systems in an easily understandable manner. Attend this session to gain knowledge on how to create a better package or system architecture with Unity, as well as how to guarantee that people can continue to build upon your work without impediment.
Takeaway
Attendees will learn how to use the Unity game engine to deliver a better package/system architecture without blocking others from developing on top of your work while understanding what people care about when giving them a block of code they want or have to use.
Intended Audience
Developers