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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

What 10 Years of Package Writing at LEGO Taught Me (Presented by Unity Technologies)

Andrei Zavada  (Lead Platform Architect, THE LEGO GROUP)

Location: Room 2011, West Hall

Date: Thursday, March 23

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Unity technologies

Developing code intended for use by others is a highly beneficial learning experience. Not only does it teach you how to create a package, but it also assists in comprehending how to design and structure your systems in an easily understandable manner. Attend this session to gain knowledge on how to create a better package or system architecture with Unity, as well as how to guarantee that people can continue to build upon your work without impediment.

Takeaway

Attendees will learn how to use the Unity game engine to deliver a better package/system architecture without blocking others from developing on top of your work while understanding what people care about when giving them a block of code they want or have to use.

Intended Audience

Developers