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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

What Matters to Us Roundtable: Neurodivergent Community (Presented by the IGDA)

Damien Crawford  (Head of Operations, Cannibal Interactive/ IGDA Neurodivergent in Games SIG)

Location: Room 203, South Hall

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

Neurodiverse professionals can experience difficulties in the games industry due to neurotypical expectations, whether regarding communication, scheduling, task timelines, and so on. This roundtable gives a chance for neurodivergent people to discuss how they and their situations can be better recognized, understood, and supported. This is a safe space for discussion.


Attendees will collectively gain access to a community of neurodivergent support and resources. They will create a short list of the most important issues/topics/needs that they and other neurodivergent game developers face in the industry and how they would like them to be addressed.

Intended Audience

Anyone identifying as neurodivergent in the game industry.

Connecting the Global Game Development Community

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