Samus Wolfe (Senior UX Researcher, AbleGamers Charity)
Location: Room 2010, West Hall
Date: Thursday, March 23
Time: 3:00 pm - 3:30 pm
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Game Career Development
Format:
Lecture
Vault Recording: Video
Audience Level: All
Navigating the UX jobosphere is hard, daunting, and sometimes confusing to the point of wanting to quit the field and join the circus. In the game industry it can get super hairy; we often gaslight ourselves when reading job descriptions. "Am I a UX/UI designer"? "Why do I need to know code"? "Why the heck does a researcher need to use the Creative Cloud"? Ahh!
As a mentor to young UXers, Samus Wolfe wants to help them understand how to land their next gig by understanding what a company is actually looking for vs what they're asking for; it's basically guerilla UX research! How can you curate yourself and your resume to appeal to these jobs even if they don't mention you by name? Samus has some creative and fun ways to make the job hunt in this industry less about the grinding and more about the power leveling!
Join them for a light-hearted discussion where everyone can laugh about the goofy parts of the industry, find your next UX nest, and groan together about the inconsistencies we all know exist with "UX" as a title.
Takeaway
Attendees will leave feeling more confident, maybe a little tired from giggling, and educated on their next step in the industry. Becoming one of the growing UX League of Awesome People is a fantastic goal and Samus wants people to be inspired to pursue that careers.
Intended Audience
This is for anyone interested in pivoting their gaming career into UX, anyone IN the UX field who identifies as a "unicorn," anyone wondering what UX is as a profession. Really... anyone who wants to know: "What the **** is UX?"