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What the UK Games Industry Learned from Its Census

Mark Taylor  (Senior Lecturer, University of Sheffield)

Location: Room 3014, West Hall

Date: Wednesday, March 23

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: No

Questions of diversity in the game development workforce have never been more prominent than now, but what's the actual makeup of people working in games? This talk will present results from the 2019 and 2021 UK Games Industry Censuses, a collaboration between Ukie and the University of Sheffield. It'll demonstrate that games is more diverse in some ways than people give it credit for, but that in other ways - particularly people's socioeconomic origins - games isn't as diverse as we might hope. This talk will also summarise new work on how UK games workers feel about the sector that they work in.

Takeaway

A major finding from the 2019 census is the underrepresentation of people from working-class backgrounds. At the end of this presentation, we'll talk about how studios can both recruit and develop the careers of people who haven't been on a traditional journey into the sector, focusing on social class.

Intended Audience

No prior knowledge necessary. This session will be particularly useful for anyone interested in equality, diversity, and inclusion, in policy, or in collaboration with universities.