GDC 2025 Session Viewer
When Animation Is Simply Not Enough
Richard Lico (Cofounder, CorAnimus LLC)
Location: Room 2010, West Hall
Date: Wednesday, March 19
Time: 5:00 pm - 6:00 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Visual Arts
Format: Lecture
Vault Recording: TBD
Audience Level: All
Richard has spent the last quarter century animating games as massive as stars and as minuscule as mice. He helped to redefine the animation workflow, and pushed character depth in VR. Yet, after all this, I've decided to climb out of my animation box. And wow, the view from here is inspiring.
This is a motivational talk about our journey as creatives. It explores why we do what we do, how easy it is to lose sight of this purpose over time, and how to age gracefully in an industry that's ever changing. As an animator who's now a music composer, designer, sculptor, founder, etc... He shares his story in a way that relates to each of our personal journeys.
Takeaway
He hopes to inspire attendees to better envision their own creative growth within and beyond their current trade. Find more comfort aging gracefully in an industry that values their experience and skills.
Intended Audience
Anyone who has a passion for game development that intends to make it a lifelong career. As an animator myself, this talk will be animation and creativity focused.