GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of GDC sessions by time, pass type, topic, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live.

If you've registered for GDC, you can use the same login credentials for your Session Scheduler account. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Why Cross-Play Matters (Presented by Epic Games)

Adam Schrader (Lead Producer, Online Services, Epic Games)

Location: Room 2000, West Hall

Date: Thursday, March 19

Time: 11:30am - 12:30pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, VRDC Add On - Get your pass now!

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

This session will bring together a panel of speakers from various game studios who have built or are building games that support cross-platform play, progression, and purchasing. This discussion will explore the benefits and challenges that come with these systems.

Takeaway

Attendees will leave with a deeper understanding of the power cross-play and cross-progression systems, and why they are beneficial to a game’s success. Additionally, attendees will develop a stronger grasp of challenges that are present in building cross-play experiences.

Intended Audience

All game developers