Game Developers Conference (GDC) is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Windows Productivity Tools for Game Developers (Presented by Microsoft)

Demitrius Nelon  (Principal Product Manager, Microsoft)

Kayla Cinnamon  (Senior Product Manager, Microsoft)

Location: Room 2024, West Hall

Date: Thursday, March 20

Time: 12:15 pm - 1:15 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

microsoft

Time and efficiency are critical when it comes to developing on Windows. Power users and developers across Microsoft have learned different ways to be more productive in our daily work. We will share a handful of tips and tricks like setups and tools, speed runs, setting up new computers, and more so you can be productive too! Join us to learn about Windows package management and how WinGet can help you set up your environment, manage your packages and configurations. Along with WinGet we will dive into PowerToys, Windows Terminal, and Windows Subsystem for Linux (WSL). This session will feature lots of walkthroughs, providing you with practical insights and tips to streamline your workflow when developing your game. Don't miss this opportunity to elevate your skills and connect with the community!

Takeaway

There is a plethora of tools available on Windows that help me get my machine set up quickly and increase my productivity while developing. Windows Terminal, PowerToys, WinGet, and Windows Subsystem for Linux allow me to develop how I want to on Windows while saving me time along the way.



Connecting the Global Game Development Community