View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Martzi Campos (Research Associate at the Game Innovation Lab , University of Southern California, USC Games)
Erin Reynolds (Producer, Walt Disney Games)
Cynthia Zhang (Software Engineer, Ripple Effect)
Lesley Mathieson (Sr. Producer / Professor, Heart Machine / USC Games)
Location: GDC Industry Stage, Expo Floor, South Hall
Date: Thursday, March 24
Time: 4:00 pm - 5:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass - Get your pass now!
Topic: Game Career Development
Viewing Experience: In-Person/Virtual
Vault Recording: Video
Audience Level: No
On this panel, women video game professionals will share their personal experiences, from STEM programs and advanced education opportunities to essential steps to meet proper inclusion today. Panelists will share honest opinions on what’s working and what’s not and why now, not tomorrow, is the time to finally fix what’s broken in our industry.
This panel will cover:
Attendees will walk away with knowledge of four different paths women have taken to break into the games industry and how we can work to shift the culture around gaming to embrace women and improve professional outlooks and outcomes.
This panel is for anyone that wants to break into the games industry but doesn't know where to start. Educators, and others interested in learning about what solutions are needed to create a space for diversity, equity and inclusion to thrive in the games industry would also benefit.