View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Rachel Cross (Head of Art, Reality Labs, Meta)
Amanda Jefson (Sr. Director of Product Management for Avatars & Identity, Meta)
Aigerim Shorman (General Manager, Avatars & Identity, Meta)
Mari Kyle (Games Producer, Meta)
Location: Room 3022, West Hall
Date: Thursday, March 24
Time: 12:00 pm - 12:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!
Topic: Business & Marketing
Format: Sponsored Session
Viewing Experience: In-Person/Virtual
Vault Recording: Video
Audience Level: No
Meta's goal is to help build an inclusive metaverse that benefits everyone and ensure everyone can express and represent themselves. In this session, a panel of Meta leaders will cover building for inclusion in games and social experiences. These women are at the forefront of helping to build the metaverse, and discussion will focus on their work to drive diversity, representation, and accessibility through their respective disciplines.
Attendees will leave with a deeper understanding of the work that is being done by Meta leaders to build for inclusion in games and social experiences, as well as the role this work will play in the metaverse.
The intended in audience is all people who work in the games industry