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Josh Wardle (Software Engineer, MSCHF)
Location: Room 2006 West Hall
Date: Thursday, March 24
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Viewing Experience: In-Person/Virtual Livestream
Vault Recording: Video
Audience Level: No
Wordle went from a personal gift to a global phenomenon in 3 months. This talk explores the decisions that were made throughout its development that run contrary to conventional wisdom around building successful mobile games, from Wordle's origins to its seven-figure sale to the New York Times. The talk also explores the human elements and considerations of creating, growing, and selling a game, both from the perspective of the developer and the game's audience.
Insight into the development process and decisions made throughout the production of a viral game.
Anyone interested in game development and human social interaction.