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Working Abroad in Game Dev, Is It for You?

Joseph Knox  (Senior Producer, Free Range Games)

Lena Machul  (Producer, Naughty Dog)

Lisa Kretschmer  (Studio Manager, IO Interactive)

Jonathan Martin  (Senior AI Programmer, IO Interactive)

Gareth Richards  (VFX Associate Director, Sledgehammer Games)

Location: Room 3005, West Hall

Date: Thursday, March 20

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Core Pass - Get your pass now!

Track: Game Career Development

Format: Panel

Vault Recording: TBD

Audience Level: All

Join us for a series of micro talks designed for professionals in the gaming industry who are considering the exciting opportunity of working abroad. Attendees will learn how to navigate cultural differences, understand the logistics of moving, and gain tips on adapting to their new work environments. Whether you're an engineer, designer, artist, or any type of dev, this session will equip you with the knowledge and confidence to pursue international opportunities. Discover how working abroad can enhance your career, broaden your perspective, and open doors to new and exciting possibilities in the global gaming landscape. Don't miss this chance to explore if taking your career overseas is the right move for you!

Takeaway

Attendees will gain insights into the benefits and challenges of working abroad, learn practical tips for making a successful transition, and hear firsthand experiences from industry professionals who have made the move.

Intended Audience

This panel is for anyone interested in moving abroad for their next job in the gaming industry. It targets game developers, designers, artists, and other professionals seeking to explore international opportunities, navigate cultural differences, and advance their careers while embracing the challenges and rewards of working in a new country.



Connecting the Global Game Development Community