GDC 2024 is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Xsolla Developer Summit: Direct to Consumer in 2024 - How to Create Powerful Web Store Experiences (Presented by Xsolla)

Sam Gaglani  (EVP, Global BD, Xsolla)

Spencer Tucker  (Chief Gaming Officer, Yuga Labs)

Michael Speiler  (VP of Strategy and Corporate Development, Sciplay)

Michael Lewis  (VP of D2, Take Two)

Jenna Seiden  (Sr. VP of Partnerships, Sky Dance)

Location: Room 2014, West Hall

Date: Tuesday, March 19

Time: 10:50 am - 11:50 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Business & Marketing

Format: Sponsor Developer Summit

Vault Recording: Not Recorded

Audience Level: All

Xsolla

2024 is the year to solidify your direct-to-consumer strategy. Attend a panel of C-level decision makers who will discuss the latest news regarding DMA and how to create a compelling Web Store experience for your users.

Takeaway

Going directly to consumers can be an effective way to overcome some of the challenges faced by game developers. Marketing and engaging directly with players can open up many opportunities, and these industry professionals will offer valuable information about user acquisition and player engagement.

Intended Audience

This session is perfect for game developers that are seeking to overcome challenges in user acquisition, marketing, and player engagement.



Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon