Anita Sarkeesian (Executive Director, Feminist Frequency)
Location: Room 2005, West Hall
Date: Thursday, March 23
Time: 2:00 pm - 2:30 pm
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Advocacy
Format:
Lecture
Vault Recording: Video
Audience Level: All
The push to create more inclusive workplaces is an admirable one, but it is failing because the real, challenging, and messy work is not being allowed to actually happen. Those who have accumulated the most power (executives, parent companies, etc.) have weaponized legal departments, ERGs, EAPs, among other tools, even co-opting the language of grassroots advocates to neuter the work of culture change and render it largely ineffective.
In this talk, Anita Sarkeesian, Executive Director at Feminist Frequency, uses real-world examples from her decade-plus years of experience working with game developers, and highlights the foundational missing pieces to creating real systemic change that supports and uplifts all workers. She will propose counternarratives and recommendations for refocusing the conversation around actually empowering workers and creating a long-term sustainable workplace culture.
Takeaway
Audiences will learn insights into the current state of Diversity, Equity, and Inclusion (DEI) work in the games and tech industries, as well as new ways of thinking about building equitable workplace cultures.
Intended Audience
This is for game professionals at all levels—especially for executive, management, and human resources.