View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Tatu Aalto (Lead Graphics Programmer / Remedy Entertainment) After first touch to the game industry at Redlynx in 2003, Tatu joined FutureMark 2006 to focus working on building high-end graphics engines. Having joined Remedy in 2011, Tatu has worked extensively on the rendering technology of Remedy's Northlight engine, which powers titles including Control and Quantum Break.