View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Elitsa Alexandrova is an in-house sound designer and composer working at Ubisoft Sofia, Bulgaria since 2007. She is also an arranger, songwriter, pianist, harpist, and teacher. Elitsa graduated from the National Academy of Music in Bulgaria. She has more than 20 years of experience in working on various musical projects: original soundtrack creation, games sound design, songwriting and arrangements, composing music for dance productions, advertisements, and short movies. Most recently, Elitsa is known for publishing a music book with her own compositions for lever and pedal harp. During her tenure at Ubisoft-Sofia, Elitsa has been the music composer of ‘Ghost Recon: Shadow Wars’ (Nintendo 3DS), ‘Imagine Fashion Designer’, and the mobile game ‘Horse Adventure: Tale of Etria’. In her role of a Music Director at Ubisoft-Sofia, Elitsa first contributed to the ‘Assassin’s Creed’ franchise, by supervising the overall music creation of ‘Assassin’s Creed Liberation’ by composer Winifred Phillips. She is known for composing the highly acclaimed soundtracks of ‘Assassin's Creed: Rogue’ and ‘Assassin’s Creed Origins: The Curse of the Pharaohs’.