Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Lydia Andrew is a Game Audio Director with over 24 years of experience in sound. She started her career in location sound recording in 1994, moved into sound post-production for film and television in 1999 and into games in 2002. She has worked for EA and Ubisoft across multiple titles and genres, working in all aspects of game audio creation and integration. Originally from the UK, she has worked for Ubisoft in France, and now lives and works in Canada for Ubisoft Quebec. Her most recent project is 'Immortals: Fenyx Rising.