View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Lydia Andrew is a Game Audio Director with over 24 years of experience in sound. She started her career in location sound recording in 1994, moved into sound post-production for film and television in 1999 and into games in 2002. She has worked for EA and Ubisoft across multiple titles and genres, working in all aspects of game audio creation and integration. Originally from the UK, she has worked for Ubisoft in France, and now lives and works in Canada for Ubisoft Quebec. Her most recent project is 'Assassin's Creed Odyssey'.