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Jamie Antonisse is an award-winning designer and writer whose work focuses on creating powerful and novel interactions between story and play. His games, including Spectre, Hush, and The Misadventures of PB Winterbottom, have been showcased at IndieCade, Games for Change, Meaningful Play and the IGF. He holds an MFA from USC's Interactive Media Department. In 2016 he left his job as a managing game designer at Disney to co-found Sirvo Studios along with Asher Vollmer and Ryan Sullivan. Their first game, Guildlings, was released in fall 2019.